Alienville
One button, one good idea, and bosses that take a few tries. Twelve levels of taking the suburbs back.
About Alienville
Aliens landed on a perfectly normal street. You take it back across twelve levels and three boss fights.
Alienville is built the way arcade games worked before they got bloated: controls you understand in three seconds, and a difficulty curve that expects you to lose first. Four playable characters, five weapons, an upgrade shop between runs, and a save that remembers exactly where you stopped.

Highlights
Features
Twelve levels, three bosses
A campaign with an ending, not an endless runner in disguise.
Four characters, five weapons
Your loadout changes how a run plays, not just how it looks.
Earn it between runs
Spend what you collected, then get further than last time.
Support & privacy
Resources
Alienville hasn't shipped yet. When it does, this is where you go when something breaks: